CS 324 Computer GraphicsTotal Credits: 3 cr Course Coordinator: Bruce Bolden URL: http://www2.cs.uidaho.edu/~bruceb/cs324/ Current Catalog Description: Use of the computer to define, store, manipulate, and display 2-D and 3-D objects; 2-D curve fitting and 3-D surface development. Prereq: CS 213 or CS 121, and Math 330. Textbook: F.S. Hill, Jr., Computer Graphics Using OpenGL, Second Edition, Prentice-Hall, 2001 or equivalent text. References: Additional course references are available on the course web site. Course Goals: After completing this course a student should be able to:
Prerequisites by Topic:
Major Topics Covered in the Course:
Laboratory projects (specify number of weeks on each):
Estimated Curriculum Category Content:
Oral and Written Communications: Every student is required to submit at least 1 written report (not including exams, tests, quizzes, or commented programs) of typically 8-10 pages. No oral presentation are required. Social and Ethical Issues: None. Theoretical Content:
Problem Analysis: None. Solution Design: Break programs into manageable pieces for testing. Develop test cases to support development of the 3D modeling system. Develop short design documents for programs developed that describe the plan of attack that will be used. Course Outcomes: The following list documents the course outcomes and crossreferences them to the BSCS program outcomes. The letter at the beginning of each reference identifies the program outcome supported. The numbers sequentially identify the course outcome for this course. After completing CS 324 a student should be able to: |